BSS Reworked Boost Planner
Stack glitter, dice, extracts, and balloons on the field that matches the hive.
A boost in BSS Reworked is a clock, not a collection. Glitter, field dice, extracts, tropical drink, enzymes, gumdrops, stingers, and balloons exist to make one field worth standing on now. Popping them at spawn while you read the gamepass column is how you donate the window to the server. This planner is the order, the color match, and the optional passes. Honey numbers after the window belong on honey farming.
The video in the middle of this page is original Bee Swarm Simulator field advice. Use it for the shape of a window (empty bag, sprinkler down, stay in the flowers). Do not copy every item name as if Reworked shipped the full Onett shop. If a dispenser is missing, skip that line.
Pre-window checklist
- Hive color decided: red, blue, or white. Mixed hives pick a mixed-friendly field (clover, pineapple, pumpkin) and do not waste red extract.
- Bag empty. Convert first. A half-full bag wastes the first minute of glitter.
- Tool not embarrassing versus the tools tier list.
- Sprinklers in the hotbar.
- Codes redeemed before you walk. Field boosts from codes including RELEASE are part of the stack, not a surprise mid-window.
- Optional: Permanent Wealth Clock already used, Petal Magnet owned if you are chasing blooms.
Stack order (color-matched)
Pop in this order once you are standing in the field:
| Slot | Item | Why it goes here |
|---|---|---|
| 1 | Sprinklers | Wet flowers before any pollen multiplier |
| 2 | Field dice / winds | Locks the patch. Do not dice a field you will leave |
| 3 | Glitter | Field-wide pollen. Lasts a few minutes; do not shop during it |
| 4 | Color extract | Red / blue / white extract only on matching flowers |
| 5 | Tropical drink / enzymes | Convert and gather support. Enzymes first if both |
| 6 | Gumdrops | Goo / white-adjacent value. Skip on a pure red combat field if goo does nothing |
| 7 | Stingers | Attack windows for vicious / beetle so you do not die mid-glitter |
| 8 | Balloons | Instant convert / extra capacity during the window, not at 10% bag |
If you only have two items, sprinkler plus glitter still beats a random dice at the hive. If you have everything, still stop at the field edge and convert once more before slot 3.
Color-matched fields
- Red — mushroom, strawberry, rose, pepper. Red extract, spicy / precise play, stingers ready. See red hive.
- Blue — blue flower, bamboo, pine tree, stump. Blue extract, bubbles / balloons. See blue hive.
- White — sunflower, dandelion, spider, coconut, mountain top. White extract, gumdrops if goo is live. See white hive.
Extract on the wrong color is a burned vial. Dice on a field you cannot survive is a burned die. Spider Field glitter with five common bees is a death timer, not a plan.
Codes inside the stack
Redeem live strings on codes before the walk. Use field boosts and winds as slot 2. Tickets and jelly are not boosts; do not open those GUIs during glitter. If RELEASE granted a field boost, it is the same slot as dice: on the flowers, bag empty.
Auto-redeemers from a farm script can fire a boost while you are in the shop. Disable them for this planner.
Optional gamepasses
These passes change the planner. They do not replace it.
- Permanent Wealth Clock (9R) — use the clock before slot 1 so the toy buff covers the whole window. Cheap QoL.
- Petal Magnet (99R) — worth it if this clone’s blooms / petals scatter. Skip if you already stand in the shape.
- x1.5 Bee Ability Rate (99R) — more tokens during glitter. Nice, not required.
- x2 Item Loot (99R) — loot from mobs and sprouts, not pollen. Pair with stingers, not with a peaceful sunflower session.
- Half Item Cooldown (49R) — if dispensers exist and you chain windows.
- −50% Monster Respawn (49R) — only if you want more mobs. Bad for a glitter you cannot tank.
- Permanent TL (299R) — expensive. Do not buy it to “fix” a bad stack.
Passes never replace rebirths. After a good window, spend honey on the button if the rebirth tracker says the minutes are short.
Common stack deaths
Popping glitter at the convert pad. Dice then walking to another field. Extract while mixed. Stingers on a field with no mobs. Balloons at 10% bag. Shopping the tools list during the buff. Hopping a six-player server mid-window.
The planner ends when the last buff dies. Convert, write the honey gained, and either rebirth or buy one bottleneck. Do not immediately pop the next glitter because the hotbar is still full. Empty bags make the next window real. Full inventories make highlight clips that paid nothing.
Frequently Asked Questions
Quick answers for BSS Reworked on Roblox.
What if Reworked is missing an extract dispenser?
Do I use code boosts during glitter?
Redeem first on codes, then pop them as slot 2 on the field. Do not open the settings gear mid-window.
Is Petal Magnet required?
No. It is optional bloom QoL. Wealth Clock at 9R is the cheaper pass if you only buy one.
Should a mixed hive pop red extract?
No. Pick a mixed-friendly field or commit a color. Extract is a match tax otherwise.
Where do I spend the honey after the window?
Tool if behind the tools tier list, then bag, then rebirth. Details on honey farming.